How Convertidor HSL a RGB Works
An HSL to RGB Converter is a color transformation utility used to translate colors from the intuitive HSL (Hue, Saturation, Lightness) model into the hardware-ready RGB (Red, Green, Blue) format. This tool is a bridge between Designers and Developers translating artistic intent into technical implementation.
The conversion engine uses a precise geometric algorithm:
- Cylindrical to Cartesian Mapping: HSL is a cylindrical coordinate system (Hue is degrees, S/L are percentages). RGB is a cubic coordinate system.
- Chroma Calculation: The engine first calculates the "Chroma" (C), which represents the intensity of the color based on Lightness and Saturation.
- Hue Sectoring: The Hue circle (0-360°) is divided into 6 sectors (Red-Yellow, Yellow-Green, etc.). The algorithm determines which sector the color falls into.
- Intermediate Values: It calculates intermediate values ($X$) to transition smoothly between primary colors.
- Baseline Adjustment: Finally, it adds a lightness match value ($m$) to shift the color to the correct brightness level, resulting in the final R, G, and B integers (0-255).
The History of HSL
Created in the 1970s by computer graphics researchers, HSL was designed to be more "user-friendly" than RGB.
- RGB: "How much Red light do I add?" (Hard for humans to guess).
- HSL: "What color is it (Hue)? How vivid is it (Saturation)? How bright is it (Lightness)?" (Intuitive).
Technical Comparison: HSL vs HSB (HSV)
They are often confused but are DIFFERENT.
- HSL (Lightness): 100% Lightness is ALWAYS White.
- HSB (Brightness): 100% Brightness is the "Pure" color. To get white, you must also have 0% Saturation.
- CSS Standard: The web uses HSL. Using HSB values in CSS will result in wrong colors.
Common HSL Values
| Color | Hue (Deg) | Saturation | Lightness |
|---|---|---|---|
| Red | 0° | 100% | 50% |
| Green | 120° | 100% | 50% |
| Blue | 240° | 100% | 50% |
| White | Any | Any | 100% |
| Black | Any | Any | 0% |
| Gray | Any | 0% | 50% |